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g n o m e s

Q U I C K   F A C T S

LIFESPAN

Lifespan of 100 years. (Please make them no older than 80.)

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FOUND IN

Only found in a small, hidden village in a forest in Corith.

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ABILITIES

Wield magical weapons created by their sage wizards.

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ATTRIBUTES

Extreme dexterity, Loyalty to Leader Papi

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P H Y S I C A L   D E S C R I P T I O N

  • 1 to 1.5 feet tall. Despite their height, some of them are quite buff.

  • Both male and female gnomes are capable of growing thick beards if they want to.

  • Some of the most loyal ones have tattooed their leader Papi’s name onto them.

  • Strong resistance to both hot and cold weather. This allows them to wear whatever the heck they want.

A B I L I T I E S / W E A P O N S


《 Physical Abilities 》 

Extreme dexterity, gnomes are quick thinkers and even quicker on their feet. Despite their size, they are quite fast.

 

《 Weapons 》 

Wield magical weapons created by their sage wizards.

M O R E

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《 General Information- Corith ã€‹                    
 

Corith (kor-ith) is a very typical medieval fantasy country. It is a neutral land between Fyr and Iledri, which helps to keep the peace between the two. In the north, it is bordered by the Finis Mountain Range and in the southeast it is separated from Iledri by the Edrein River. The country has a humid continental climate which means warm summers and colder winters- but not as cold as Fyr. The land is quite good for agriculture and many people make a living through farming or raising animals, particularly in the grasslands. 

Corith is not led by one leader but many. The heads of all of the main houses of nobility in Corith meet together in Tirion City at the Table of Lords to decide and vote on important topics. It isn’t democratic as they aren’t voted in but it also isn’t a monarchy. Because only the rich nobility are making the rules, often those in poverty go unnoticed. However, most laws benefit the majority- particularly laws banning discrimination based on race. Humans, elves, and halflings are all welcomed in Corith and live quite peacefully amongst each other.

Corith has a fairly small military with only a few soldiers on border patrol in Greydale and Bridgeport. It does boast a decent-sized navy in Tirion Harbour but it hasn’t seen major use in quite a few decades. Overall, the military only oversees who is entering and leaving the country and lately they have been quite lax. Even as the neutral country that the others have sworn not to attack or takeover, its defenses have been better.

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《 Major Towns and Cities ã€‹                    

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Tirion City - The capital city, this is the cultural and governmental hub of Corith. People of al statuses and races live here as it a large and grand city. There is much to do in the city and goods and people from across the world can be found here. Many of the wealthy live here and it is also home to Corith’s navy. Many ships enter and exit the city through the South Tirion Harbour, carrying a wealth of supplies and knowledge. 

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Greydale - Prominent border town built near one of the passable routes through the Finis Mountains. One of the main duties within the town is keeping track of who or what is crossing the border between Corith and Fyr. It is also in charge of the surrounding smaller villages in the area. Many people will travel here for trade rather than going all the way down to the capital. 

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Bridgeport - Bridgeport is another large border town that was built around the great bridge connecting Corith to Iledri. Like Greydale, it acts as a waypoint for travelers and supplies across the border, as well as a central hub for the surrounding villages. Corithians in the area practice agriculture of some sort.

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